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本书组织结构-汽车人机交互界面整合设计

时间:2023-10-14 理论教育 版权反馈
【摘要】:图1.13 本书的组织框架图第2章,汽车人机交互界面的演进与变革:主要内容包括汽车人机交互界面的设计变革,从安全到智能的驾驶用户体验需求演变,基于软硬界面整合趋势的设计师角色演变,其研究的主线是通过现象分析提出本书讨论的核心问题:汽车人机交互软硬界面整合设计,为第3、4、5章分别讨论整合设计流程、整合评估测试、整合概念创新工具构建基本的理论和概念体系。

本书组织结构-汽车人机交互界面整合设计

本书组织结构如图1.13所示,大体分为四个部分:

(1)本书研究的理论基础:主要通过文献综述及理论分析,为本书的研究提供理论基础、研究背景和研究方法,相关的理论背景包括设计问题的理性求解与反映实践、设计的规范性与描述性、整合设计;相关的领域背景包括:汽车造型设计流程、交互设计生命周期以及汽车人机交互界面设计

(2)基于设计对象、用户主体、设计主体演变提出汽车人机交互软硬界面整合设计问题:首先系统分析设计现象,包括:“人”——设计师和用户,“物”——汽车人机界面,及其“关系”——人机关系的演变。第二,提出整合设计问题,即存在于汽车人机交互界面流程、工具与方法层面的革新。

(3)用三章分别深入研究汽车人机交互软硬界面整合设计流程、整合评估与测试、整合概念创新方法,并结合设计实践案例予以分析。

(4)在上述基础上,基于阶段规范性与任务动态性并存的整合设计现象,提出汽车人机交互软硬界面整合设计策略与方法论模型。

各章分析讨论的内容具体如下:

第1章,绪论,主要内容分为研究背景、文献综述、选题背景、研究方法和组织结构。以设计的理性求解与反映实践、设计的规范性与描述性、“整合”的内涵及其应用为研究的学术背景,以汽车造型设计、交互设计、汽车人机交互界面设计为研究的领域背景,并定义了本书研究的概念、术语和关键问题。按照研究的科研项目、实际设计和研究项目、学术交流说明了选题背景;最后提出了研究的理论和实践意义。

图1.13 本书的组织框架

第2章,汽车人机交互界面的演进与变革:主要内容包括汽车人机交互界面的设计变革,从安全到智能的驾驶用户体验需求演变,基于软硬界面整合趋势的设计师角色演变,其研究的主线是通过现象分析提出本书讨论的核心问题:汽车人机交互软硬界面整合设计,为第3、4、5章分别讨论整合设计流程、整合评估测试、整合概念创新工具构建基本的理论和概念体系。

第3章,汽车人机交互软硬界面整合设计流程:主要内容分为汽车人机交互软硬界面整合设计脉络、流程框架、设计对象与设计任务。采用还原论的方法,基于“软”、“硬”产品设计、汽车造型设计与交互设计已有的研发流程,对设计过程的结构和要素进行剖析、抽象与还原,认识“软硬”界面设计流程的普遍性、共同性、规律性的本质意义。首先通过对“软硬”产品研发流程的分析,提出汽车人机交互软硬界面整合设计流程的逻辑线索;第二,通过对汽车造型设计流程与交互设计流程的分析,提出汽车人机交互软硬界面整合设计流程的时序结构;第三,通过对汽车造型设计对象与交互设计对象的分析,提出汽车人机交互界面整合设计对象与设计任务;第四,从设计流程的逻辑线索、时序结构与设计对象构建汽车人机交互界面整合设计流程,并结合湖南大学自主研发量产电动汽车人机交互界面”设计案例进行设计流程的应用实践。

第4章,汽车人机交互软硬界面整合评估与测试:主要内容包括:首先,研究硬件(汽车造型)与软件(交互系统)的评估对象与评估方法,为后续铺垫理论基础。第二,基于汽车研发过程系统工程模型,研究汽车人机交互软硬界面整合评估层级,提出部件评估、系统评估、整体评估的层级构架。第三,基于评估层级研究整合评估对象和内容,提出对应的评估工具和方法。第四,研究整合评估载体,基于设计流程的时序阶段,提出快速原型、迭代原型、进化原型的整合评估载体,研究相应的决策模式。并结合“电动汽车人机交互界面快速原型评估测试”案例,进行迭测试评估实践。

第5章,汽车人机交互界面概念创新工具与方法:研究的主要内容包括:汽车造型与交互设计的概念创新工具和方法,汽车人机交互软硬界面整合概念创新方法。其研究的主线是,首先系统分析造型与交互设计概念创新工具及其应用特征,第二,就汽车人机交互界面概念设计中的两个关键问题——视觉风格和交互流程,提出驱动软硬界面整合概念创新的工具——情景板和故事板,并结合“电动汽车嵌入式信息交互系统界面设计”“电动汽车导航软硬界面整合设计”案例进行工具的应用研究。

第6章,汽车人机交互软硬界面整合设计方法论。研究的主要内容包括:整合与分化节点的“装配”关系、汽车人机交互软硬界面整合设计策略以及整合设计方法论。其研究的主线是,首先从设计流程整合与分化节点的“装配”关系入手,分析整合节点的逻辑与时序属性;第二,基于阶段规范性与任务动态性并存的整合设计现象构建V模型,提出驱动“创意飞跃”的双向设计策略。最后提出设计空间整合与信息层,设计知识整合与工具层,设计规范整合与决策层的“内核外缘”整合设计方法论模型。

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